<?xml version="1.0" encoding="iso-8859-1" ?>
<portfolios>
  <product>
  <name>Mesh Wobble</name>
  <category>Flash Shockwave</category>
  <sourcefile width="600" height="200">images/MeshWobble.swf</sourcefile>
  <thumbimage>meshflash/images/meshwobble_tmb.gif</thumbimage>
  <descheader>Animated Text</descheader>
  <desc>The Mesh Graphics logo is imported from Adobe Illustrator as a vector graphic (paths/layers ).  The object is converted to a Flash Graphic Symbol. Distortions of the graphic symbol are placed on key frames in the movie timeline.</desc>
  </product>
  <product>
    <name>Did You Say Web Banners</name>
    <category>Flash Shockwave</category>
    <sourcefile width="468" height="60">images/didyousaywebbanners.swf</sourcefile>
	<thumbimage>meshflash/images/didyousay_tmb.gif</thumbimage>
    <descheader>Retail Ad Banner, traditional size: 468 x 60 </descheader>
    <desc>Graphic images placed on key frames in the timeline to produce animation. Also, tween animation, graphic symbols stretched in the timeline, calculated by the Flash rendering engine. </desc>
  </product>
  <product>
    <name>You Are A Winner</name>
    <category>Flash Shockwave</category>
    <sourcefile width="364" height="90">images/youre_a_winner.swf</sourcefile>
    <thumbimage>meshflash/images/youreawinner_tmb.gif</thumbimage>
    <descheader>Retail Ad Banner</descheader>
    <desc> Mouse pointer animation is a graphics symbol travelling along a ine-draw path in a guide layer.  
	Fireworks animation reuses a movie clip symbol on different guide layer paths. Rotation and transparency are used in the same timeline by the tween animations.  The target symbol is distorted and split by tween animation. </desc>
  </product>
  <product>
    <name>Cube Images Rotation</name>
    <category>Flash Shockwave</category>
    <sourcefile width="240" height="192">movie/cubeimgsrot/cube_imgs_rot.swf</sourcefile>
    <thumbimage>meshflash/images/img_rot_tmb.gif</thumbimage>
    <descheader>Blender animation incorporating video, graphic images and mesh graphic models</descheader>
    <desc><![CDATA[
	<p>
	Blender 3D software manages the animation of 3D models.  Video and graphic images are applied to the 3D models as textures.
</p>
The capability of the technology is practically boundless to the imagination.  The limitations come from the skills required to design the scene and the processing power to render the video.  
</p><p>
The embedded video is Flash 240x192, 10 sec., 670 kb mixed down from RAW AVI 720 x 480px, 29.97 fps 193 MB.  Or, if you'd like to see the <a href="movie/cubeimgsrot/cube_imgs_divx.avi" target="_blank">
full-size version</a> in DivX3 avi, the file size is 4 MB.
</p>
	]]></desc>
  </product>
  <product>
    <name>Hamlet</name>
    <category>Flash Shockwave</category>
    <sourcefile width="240" height="192">movie/hamlet/hamlet.swf</sourcefile>
    <thumbimage>meshflash/images/hamlet_tmb.gif</thumbimage>
    <descheader>Blender animation of 3D model with armature.  The process of binding the mesh graphic to the armature is called skinning.  The mesh will bend with the armature according to the tension settings.</descheader>
    <desc>desc</desc>
  </product>
  <product>
    <name>Mesh Runners</name>
    <category>Flash Shockwave</category>
    <sourcefile width="602" height="208">movie/meshrunners/mesh_runners.swf</sourcefile>
    <thumbimage>meshflash/images/meshrunners_tmb.gif</thumbimage>
    <descheader>Blender animation, multiple instances of running man object, text characters expand size on short timeline.</descheader>
    <desc><p>The stage is awash in spotlights. Humanoid figures are lined up on the horizon marching towards the camera. As they near the mark they jump into the air and morph into alphabetic characters to form the 3D logo, MESH GRAPHICS. </p>
<p>Embedded video is Flash 602x208, 6 sec., 414 kb (slightly large for a web banner).  
</p></desc>
  </product>
  <product>
    <name>Parachute</name>
    <category>Flash Shockwave</category>
    <sourcefile width="450" height="300">webbanners/parachute.swf</sourcefile>
    <thumbimage>meshflash/images/parachute_tmb.gif</thumbimage>
    <descheader>desch</descheader>
    <desc>desc</desc>
  </product>
  <product>
    <name>Synergy</name>
    <category>Flash Shockwave</category>
    <sourcefile width="648" height="180">webbanners/synergy_meets.swf</sourcefile>
    <thumbimage>meshflash/images/synergy_tmb.gif</thumbimage>
    <descheader>desch</descheader>
    <desc>desc</desc>
  </product>
  <product>
    <name>St. Marys City Hall </name>
    <category>Blender 3D Model</category>
    <sourcefile width="399" height="328">images/smch2.jpg</sourcefile>
    <thumbimage>meshflash/images/smch_tmb.gif</thumbimage>
    <descheader>desch</descheader>
    <desc>3D model superimposed on photographic image.</desc>
  </product>
</portfolios>
